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Gaming in China

By Nick Earl - Stanford
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Lecture Description

Earl discusses the importance of understanding and developing games for local markets. EA started a studio in Shanghai to learn about China's gaming population. He also talks about protecting EA's IP via an online distribution mechanism.

Course Index

  1. Engineering Innovations in Gaming
  2. The Changing Economics in Mobile Gaming
  3. Challenges and Opportunities in Asia
  4. Opportunities for Start-ups
  5. Gaming in China