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Nash Equilibrium

By Benjamin Polak - Yale
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Lecture Description

We first define formally the new concept from last time: Nash equilibrium. Then we discuss why we might be interested in Nash equilibrium and how we might find Nash equilibrium in various games. As an example, we play a class investment game to illustrate that there can be many equilibria in social settings, and that societies can fail to coordinate at all or may coordinate on a bad equilibrium. We argue that coordination problems are common in the real world. Finally, we discuss why in such coordination problems--unlike in prisoners' dilemmas--simply communicating may be a remedy.

Course Description

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Lecture Transcript, Reading Assignment, Handouts, and Problem Sets

Course Index

  1. Introduction to Game Theory
  2. Putting Yourselves into Other People's Shoes
  3. Iterative Deletion and the Median-Voter Theorem
  4. Best Responses in Soccer and Business Partnerships
  5. Nash Equilibrium
  6. Nash Equilibrium: Dating and Cournot
  7. Nash Equilibrium: Shopping, Standing and Voting on a Line
  8. Nash Equilibrium: Location, Segregation and Randomization
  9. Mixed Strategies in Theory and Tennis
  10. Mixed Strategies in Baseball, Dating and Paying Your Taxes
  11. Evolutionary Stability: Cooperation, Mutation, and Equilibrium
  12. Evolutionary Stability: Social Convention, Aggression, and Cycles
  13. Sequential Games: Moral Hazard, Incentives, and Hungry Lions
  14. Backward Induction: Commitment, Spies, and First-Mover Advantages
  15. Backward Induction: Chess, Strategies, and Credible Threats
  16. Backward Induction: Reputation and Duels
  17. Backward Induction: Ultimatums and Bargaining
  18. Imperfect Information: Information Sets and Sub-Game Perfection
  19. Subgame Perfect Equilibrium: Matchmaking and Strategic Investments
  20. Subgame Perfect Equilibrium: Wars of Attrition
  21. Repeated Games: Cooperation vs the End Game
  22. Repeated Games: Cheating, Punishment, and Outsourcing
  23. Asymmetric Information: Silence, Signaling and Suffering Education
  24. Asymmetric Information: Auctions and the Winner's Curse