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Science 2.0: The Design Science of Collaboration

By Terry Winograd - Stanford
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  • Spring 2008
  • Creative Commons Attribution-NonCommercial 3.0
  • Stanford

Lecture Description

May 23, 2008 lecture by Ben Shneiderman for the Stanford University Human Computer Interaction Seminar (CS547). Science 2.0 focuses on the human-designed world in which the dynamics of trust, privacy, responsibility, and empathy are determinants of success. Advancing Science 2.0 will require a shift in priorities to promote intense collaboration, integrative thinking, teamwork-based education/training, and case study ethnographic research methods. Ben Shneiderman lays out an ambitious vision that will impact research funding, educational practices, and democratic principles.

Course Description

Course Index

  1. Designing Interactions that Combine Pen, Paper, and PC
  2. Accountability of Presence: Location Tracking Beyond Privacy
  3. Augmented Social Cognition
  4. Designing a Health Care Interface
  5. Toward Adaptive Services for Personal Archiving
  6. Data Modeling and Conceptual Sketching in the Design Process
  7. ChucK: A Computer Music Programming Language
  8. Context Aware Computing: Understanding Human Intention
  9. Adaptive Interaction Techniques for Sharing Design Resources
  10. Technologies for Collaborative Democracy
  11. Designing for Cuba: Necessary In(ter)vention
  12. The Past, Present, and Future of Digital Memories
  13. The Democratization of Ubiquitous Computing
  14. Automatically Generating Personalized Adaptive User Interfaces
  15. MySong: Automatic Accompaniment for Vocal Melodies
  16. Automating & Customizing the Web With Keyword Programming
  17. Science 2.0: The Design Science of Collaboration
  18. Tangible Media for Design and Inspiration
  19. Pario: the Next Step Beyond Audio and Video
  20. Sculpting Behavior: Developing a Language for Hands-on Learning
  21. Tap is the New Click
  22. Social Annotation, Contextual Collaboration, Online Transparency
  23. Enlightened Trial and Error: Gaining Insight Through New Tools
  24. Computer Graphics as a Telecommunicati on Medium
  25. Not Invented Here: Online Mapping Unraveled