developed and developing countries
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Mandelbaum answers the questions: How much of my business idea should I reveal to investors? She believes that if you have a great team and a developed idea, it is fine to talk about the idea with investors. If you never talk about it, it will never get anywhere, she adds.
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Yock continues the story about a non-invasive cardiac technique and how it quickly had a Stanford connection. Thomas Fogarty, a surgeon at Stanford, worked with Charles Dotter and soon developed another technology - the Balloon Angioplasty Catheter.
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A good idea is a start, but sometimes an entire market has to be created for both the common good and for a new product's longevity. Here, InCube Labs CEO Mir Imran, an established veteran of entrepreneurial pursuits in medical devices, outlines how he both identified a medical problem and developed a solution - and how he put forth the resources necessary to prove to the national medical community that his product could help save lives
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If Fluidigm had not decided to market the crystallization chip, says Worthington, they would have developed a platform for doing large-scale parallel PCR. However, they decided against it because the market was already firmly established by major companies and Worthington was not optimistic about forming a partnership with a large company.
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The Resurrection is the most difficult of all Christian themes to convey in visible form and the early church approached it with proper reticence. Whilst the Western Church developed an over-literalistic image, the Orthodox Church gave it a powerful symbolic rendering. The 20th century, with its massive suffering, found this hopeful theme particularly problematic.
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Danger has developed a low-cost combination device that functions as a phone, and is internet and email compatible, that is marketed to the young and hip. The business model is built around the services sold to wireless carriers so they are able to sell the devices cheaply and then make money on the back end.
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(January 16, 2009) Hayes Raffle of Nokia Research presents the Topobo system, a class of tools that helps people transition from simple but intuitive exploration to abstract and flexible exploration. Children use Topobo to transitiion from hands-on knowledge to theories that can be tested and reformulated, employing a combination of enactive, iconic and symbolic representation of ideas.
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Earl and Kim respond to the question: How do you manage the business imperatives versus the creative imperatives when developing a game? The decision makers at EA are people who really understand the creative side and have generally worked on the production side as well, says Earl, and are therefore able to make more informed decisions.
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Armen Berjikly, Founder and CEO of Experience Project, discusses his transition from corporate life to founding his own company. Berjikly talks about the challenges of bootstrapping his company: dealing with the loss of stable income, juggling jobs to make ends meet, and developing the alpha product.
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Mandelbaum moved into the outdoor toy market because she loves sports and outdoor games. She is thriving at Monitor because they focus on companies that have developed innovative applications for technologies that exist, rather than brave new world startups.
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Michael Cox and D'Artagnan Scorza join the Education for Sustainable Living Program (ESLP) speaker series. ESLP is a student designed, student developed, and student facilitated program offered through UCLA's Institute of the Environment.
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Tilenius talks about how eBay has the technology for wireless integration but the demand for wireless notices is not high enough. In Germany they have a wireless provider who sends users messages if they have been outbid, she says. Besides Korea and Germany, other countries do not have high penetration for wireless trading, she adds.
