Home > Search Results

memory


sort by: Relevancy | Title try advanced search for more options

  1. In this lecture, Professor Bloom reviews the basic psychological research on memory. Specific topics covered include the different memory types, memory limitations, strategies that improve memory, and memory disorders. This lecture also includes a discussion of several important social implications for memory research, such as recovered memories, and the influence of suggestibility on eyewitness testimony.

  2. Memory, Different Sections of Memory for Different Types of Variables, Memory Allocation Mechanics, The Pointer Viewpoint, The Binky Pointer Fun Video

  3. Memory-less sources, prefix free codes, and entropy

  4. This lecture finishes the discussion of language by briefly reviewing two additional topics: communication systems in non-human primates and other animals, and the relationship between language and thought. The majority of this lecture is then spent on introducing students to major theories and discoveries in the fields of perception, attention and memory. Topics include why we see certain visual illusions, why we don't always see everythi...more

  5. Problems with Ownership of Memory, How Default Implementation of Stackdispose Does Not Free Dynamically Allocated Data, Adding a Free Function to the Stack Implementation, Rewriting Stackdispose to Incorporate It, Writing a Free Function for a Stack of C-Strings, Pitfalls When Writing Such Functions, C Library Functions for Assignment 3 - Memmove (Memcpy That Can Copy Using Two Regions That Overlap), Example of Rotate Function, C Qsort Fun...more

  6. Scheme Memory Model - How Scheme Instructions Synthesize Linked Lists Behind the Scenes and Perform Operations on Them, Two Different Ways of Laying Out A List In Memory, One With Memory Aliasing and One Without, The Scheme Equivalent of "..." (Functions With Multiple Arguments), Writing A Generic Map Function, Modifying the Unary-Map Function to Handle Multiple Arguments By Adding A . to the List of Arguments, Extending Unary-Map to An N-...more

  7. Memory II

  8. Memory III

  9. Memory I

  10. Integer Stack Implementation - Constructor and Destructor, Stackpush Implementation, Reallocation of Memory when Stack Grows Too Big Using Realloc, How Memory is Copied Using Realloc, Stackpop Implementation, Reimplementing the Stack Interface as a Generic Data Structure, Generic Implementation of StackNew, Generic Implentation of Stackpush Using Memcpy, Stackgrow Implementation, Static (Internal) Functions, Generic Stackpop Implementation...more

  11. Final Showdown, Thinking About Design, Runtime Performance, Memory Used, Code Complexity, Making Tradeoffs, Array vs Vector, Stack/Queue vs Vector, Set vs Sorted Vector, Pointer-based vs. Contiguous Memory, CS106B MVPs, Pointers, To Remember Years from Now, After CS106B, considering.cs